VGM Version 5.3
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AGDDWriter.cxx File Reference
#include <VGM/materials/IElement.h>
#include <VGM/materials/IMaterial.h>
#include <VGM/materials/IMedium.h>
#include <VGM/solids/IBooleanSolid.h>
#include <VGM/solids/IBox.h>
#include <VGM/solids/ICons.h>
#include <VGM/solids/IPara.h>
#include <VGM/solids/IPolycone.h>
#include <VGM/solids/IPolyhedra.h>
#include <VGM/solids/ISolid.h>
#include <VGM/solids/ISphere.h>
#include <VGM/solids/ITrap.h>
#include <VGM/solids/ITrd.h>
#include <VGM/solids/ITubs.h>
#include <VGM/volumes/IPlacement.h>
#include <VGM/volumes/IVolume.h>
#include <ClhepVGM/transform.h>
#include "XmlVGM/AGDDWriter.h"
#include "XmlVGM/utilities.h"
#include "CLHEP/Geometry/Transform3D.h"
#include "CLHEP/Units/SystemOfUnits.h"
#include "CLHEP/Vector/Rotation.h"
#include "CLHEP/Vector/ThreeVector.h"
#include <cstdlib>
#include <iomanip>
#include <iostream>
#include <math.h>
#include <sstream>
#include <time.h>

Go to the source code of this file.