|
VGM Version 5.3.1
|
#include <VGM/materials/IElement.h>#include <VGM/materials/IMaterial.h>#include <VGM/materials/IMedium.h>#include <VGM/solids/IBooleanSolid.h>#include <VGM/solids/IBox.h>#include <VGM/solids/ICons.h>#include <VGM/solids/IPara.h>#include <VGM/solids/IPolycone.h>#include <VGM/solids/IPolyhedra.h>#include <VGM/solids/ISolid.h>#include <VGM/solids/ISphere.h>#include <VGM/solids/ITrap.h>#include <VGM/solids/ITrd.h>#include <VGM/solids/ITubs.h>#include <VGM/volumes/IPlacement.h>#include <VGM/volumes/IVolume.h>#include <ClhepVGM/transform.h>#include "XmlVGM/AGDDWriter.h"#include "XmlVGM/utilities.h"#include "CLHEP/Geometry/Transform3D.h"#include "CLHEP/Units/SystemOfUnits.h"#include "CLHEP/Vector/Rotation.h"#include "CLHEP/Vector/ThreeVector.h"#include <cstdlib>#include <iomanip>#include <iostream>#include <math.h>#include <sstream>#include <time.h>