VGM Version 5.3
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Transform Class Reference

VGM typedef for 3D transformation represented by std::vector<double>: More...

#include <Transform.h>

Detailed Description

VGM typedef for 3D transformation represented by std::vector<double>:

  • std::vector<double>[0] translation X in mm
  • std::vector<double>[1] translation Y in mm
  • std::vector<double>[2] translation Z in mm
  • std::vector<double>[3] axis angle X in degree
  • std::vector<double>[4] axis angle Y in degree
  • std::vector<double>[5] axis angle Z in degree
  • std::vector<double>[6] reflection info:
  • 0 - no reflection
  • 1. - reflection in Z

Using GDML convention for axis angles definition.

Author
Ivana Hrivnacova; IPN Orsay

The documentation for this class was generated from the following file: