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VGM Version 5.3.1
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VGM implementation for Geant4 Boolean solid. More...
#include <MultiUnion.h>

Public Member Functions | |
| MultiUnion (const std::string &name, std::vector< VGM::ISolid * > constituents, std::vector< G4Transform3D > transforms) | |
| MultiUnion (G4MultiUnion *MultiUnion, G4ReflectedSolid *reflected) | |
| virtual | ~MultiUnion () |
| virtual std::string | Name () const |
| Return the name of this solid. | |
| virtual int | NofSolids () const |
| Return the number of constituent solids. | |
| virtual ISolid * | ConstituentSolid (G4int index) const |
| virtual VGM::Transform | Transformation (G4int index) const |
| virtual bool | ToBeReflected () const |
| Return true if the solid has to be first reflected before being placed. | |
Public Member Functions inherited from BaseVGM::VMultiUnion | |
| VMultiUnion () | |
| virtual | ~VMultiUnion () |
| virtual VGM::SolidType | Type () const |
| Return the type of this solid. | |
| virtual std::ostream & | Put (std::ostream &out) const |
| Put the printing of the solid parameters in the out stream. | |
Public Member Functions inherited from VGM::IMultiUnion | |
| virtual | ~IMultiUnion () |
| virtual ISolid * | ConstituentSolid (int index) const =0 |
| Return the i-th constituent solid. | |
| virtual Transform | Transformation (int index) const =0 |
| Return the displacement of the ith constituent solid. | |
Public Member Functions inherited from VGM::ISolid | |
| virtual | ~ISolid () |
Protected Member Functions | |
| MultiUnion () | |
| MultiUnion (const MultiUnion &rhs) | |
VGM implementation for Geant4 Boolean solid.
Definition at line 39 of file MultiUnion.h.
| Geant4GM::MultiUnion::MultiUnion | ( | const std::string & | name, |
| std::vector< VGM::ISolid * > | constituents, | ||
| std::vector< G4Transform3D > | transforms ) |
Standard constructor to define Boolean solids via constituents
| solids | constituent solids |
| transforms | the constituent solid transformations |
Definition at line 28 of file MultiUnion.cxx.
| Geant4GM::MultiUnion::MultiUnion | ( | G4MultiUnion * | MultiUnion, |
| G4ReflectedSolid * | reflected ) |
Standard constructor to define Boolean solid via G4 object
Definition at line 56 of file MultiUnion.cxx.
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virtual |
Definition at line 90 of file MultiUnion.cxx.
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protected |
Protected default constructor
Definition at line 76 of file MultiUnion.cxx.
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protected |
Protected copy constructor
Definition at line 83 of file MultiUnion.cxx.
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virtual |
Return the name of this solid.
Implements VGM::IMultiUnion.
Definition at line 100 of file MultiUnion.cxx.
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virtual |
Return the number of constituent solids.
Implements VGM::IMultiUnion.
Definition at line 109 of file MultiUnion.cxx.
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virtual |
Definition at line 118 of file MultiUnion.cxx.
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virtual |
Definition at line 129 of file MultiUnion.cxx.
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inlinevirtual |
Return true if the solid has to be first reflected before being placed.
Implements VGM::IMultiUnion.
Definition at line 66 of file MultiUnion.h.