VGM implementation for Root Arb8 solid.
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#include <Arb8.h>
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| | Arb8 (const std::string &name, double hz, std::vector< VGM::TwoVector > vertices) |
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| | Arb8 (TGeoArb8 *arb8) |
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| virtual | ~Arb8 () |
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| virtual std::string | Name () const |
| | Return the name of this solid.
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| virtual int | NofVertices () const |
| | Return the number of vertices.
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| virtual VGM::TwoVector | Vertex (int index) const |
| | Return the index-th vertex.
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| virtual double | TwistAngle (int index) const |
| | Return the index-th twist angle.
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| virtual double | ZHalfLength () const |
| | Return the half-length along the z axis in mm.
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| | VArb8 () |
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| virtual | ~VArb8 () |
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| virtual VGM::SolidType | Type () const |
| | Return the type of this solid.
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| virtual std::ostream & | Put (std::ostream &out) const |
| | Put the printing of the solid parameters in the out stream.
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| virtual | ~IArb8 () |
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| virtual | ~ISolid () |
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VGM implementation for Root Arb8 solid.
- Author
- Ivana Hrivnacova; IPN Orsay
Definition at line 32 of file Arb8.h.
◆ Arb8() [1/4]
| RootGM::Arb8::Arb8 |
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const std::string & | name, |
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double | hz, |
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std::vector< VGM::TwoVector > | vertices ) |
Standard constructor to define Arb8 from parameters
- Parameters
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| hz | half-length along the z axis in mm |
| vertices | vector of (x,y) coordinates of vertices
- first four points are the (x,y) coordinates of the vertices sitting on the -dz plane;
- last four points are the (x,y) coordinates of the vertices sitting on the +dz plane;
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The order of defining the vertices of an arb8 is the following:
- point 0 is connected with points 1,3,4
- point 1 is connected with points 0,2,5
- point 2 is connected with points 1,3,6
- point 3 is connected with points 0,2,7
- point 4 is connected with points 0,5,7
- point 5 is connected with points 1,4,6
- point 6 is connected with points 2,5,7
- point 7 is connected with points 3,4,6
Points can be identical in order to create shapes with less than vertices.
Definition at line 33 of file Arb8.cxx.
◆ Arb8() [2/4]
| RootGM::Arb8::Arb8 |
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TGeoArb8 * | arb8 | ) |
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Standard constructor to define Arb8 from Root object
Definition at line 71 of file Arb8.cxx.
◆ ~Arb8()
◆ Arb8() [3/4]
Protected default constructor
Definition at line 80 of file Arb8.cxx.
◆ Arb8() [4/4]
| RootGM::Arb8::Arb8 |
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const Arb8 & | rhs | ) |
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protected |
Protected copy constructor
Definition at line 86 of file Arb8.cxx.
◆ Name()
| std::string RootGM::Arb8::Name |
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const |
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virtual |
◆ NofVertices()
| int RootGM::Arb8::NofVertices |
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const |
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virtual |
◆ Vertex()
◆ TwistAngle()
| double RootGM::Arb8::TwistAngle |
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int | index | ) |
const |
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virtual |
◆ ZHalfLength()
| double RootGM::Arb8::ZHalfLength |
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| ) |
const |
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virtual |
Return the half-length along the z axis in mm.
Implements VGM::IArb8.
Definition at line 139 of file Arb8.cxx.
◆ fgkNofVertices
| const int RootGM::Arb8::fgkNofVertices = 8 |
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staticprotected |
◆ fArb8
| TGeoArb8* RootGM::Arb8::fArb8 |
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protected |
The documentation for this class was generated from the following files:
- packages/RootGM/include/RootGM/solids/Arb8.h
- packages/RootGM/source/solids/Arb8.cxx