67 auto aParticleIterator = GetParticleIterator();
68 aParticleIterator->reset();
69 while ((*aParticleIterator)()) {
72 G4ProcessManager* pmanager = particle->GetProcessManager();
75 if (!pmanager)
continue;
79 fSelection.find(particle->GetParticleName()) != std::string::npos) {
82 G4cout <<
"Adding StackPopper process to "
83 << particle->GetParticleName() << G4endl;
92 G4cout <<
"### Stack popper physics constructed." << G4endl;